Stardew Valley's HundoDex

Stardew Valley Journal Scraps Checklist

Every Ginger Island journal scrap in Stardew Valley with what it reveals.

  • Journal Scrap #1 Journal Scrap #1: Day 1: the sailor's ship was wrecked in a storm and his crew lost; stranded on the island with water, forage and fertile soil, he resolves to build a shelter. Some pages are missing.
  • Journal Scrap #2 Journal Scrap #2: Day 6: the island waters are full of delicious fish, including a Stingray caught in the caves by the south-east shore. He has also fished up Golden Walnuts, which are everywhere and drive the local parrots wild.
  • Journal Scrap #3 Journal Scrap #3: Day 14: tips for finding walnuts. Look for unusual signs in the sand and in the leaves; a nut is stuck up a tree near the Volcano and needs shooting down; every nut plant can be reached somehow.
  • Journal Scrap #4 Journal Scrap #4: A treasure map of the beach just north of Birdie's hut in Island West.
  • Journal Scrap #5 Journal Scrap #5: Day 23: the Volcano hides little glowing-eyed men (dwarves), uncanny machines, and at the caldera a peculiar "forge" half submerged in lava.
  • Journal Scrap #6 Journal Scrap #6: A treasure map of the beach south-east of the Island Farmhouse.
  • Journal Scrap #7 Journal Scrap #7: The Forging Table: Topaz = Defense, Emerald = Speed, Jade = Critical Strike Power, Aquamarine = Critical Strike Chance, Amethyst = Knockback, Ruby = Damage, Prismatic Shard = Enchantment. Weapons take up to 3 gem forges plus one enchantment; a Dragon Tooth adds or re-rolls innate enchantments; tools can only be enchanted.
  • Journal Scrap #8 Journal Scrap #8: Lists the weapon enchantments (Artful, Bug Killer, Vampiric, Crusader, Haymaker) and tool enchantments (Powerful, Reaching, Shaving, Bottomless, Generous, Archaeologist, Efficient, Swift, Master, Auto-Hook, Preserving) with what each does.
  • Journal Scrap #9 Journal Scrap #9: A sea shanty about a silent mermaid seen on a rock in the rain, and an arrangement of stones "as big as ones and fives" on the shore that might lead to Blackgull's treasure.
  • Journal Scrap #10 Journal Scrap #10: A treasure map of the cliff south-west of the Volcano entrance in Island North.
  • Journal Scrap #11 Journal Scrap #11: Day 37: the sailor threw his childhood Glow Ring and Magnet Ring into the forge and they merged into a single glowing magnet ring.